Test

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(How many Tiles are redone in Hires?)
(How many Tiles are redone in Hires?)
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'''Beg the coder'''
'''Beg the coder'''
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It would be good to allow the stone tiles, floors ect., not to be terrain textures. It would be better to use them as normal tiles and  
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It would be good to allow the stone tiles, floors ect, not to be terrain textures. It would be better to use them as normal tiles and putting dynamics in order to visualize a soft transfer of textures. Ask Goul to do that.
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Beg Science to insert a feature in Offline mode which allows spawning of Models in the game. It is rather depressing to walk around to find your new altered textures or models.
'''Texturing Tiles'''
'''Texturing Tiles'''
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Remind yourself that in cases of brick or stonewalls that the borders should be seemless but also presented as completed entities. This is important for wall tiles.
Remind yourself that in cases of brick or stonewalls that the borders should be seemless but also presented as completed entities. This is important for wall tiles.
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In contrast to UO stone floor tiles which only show one plate in a tile.
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In contrast to UO stone floor tiles which only show one plate in a tile. It would bet better to put 4 plates on a tile. So just double them.
The perfect size for ground tiles are 256 x 256 but the cobblestone texture in the multitex should be smaller. The double amount of stones should be shown.  
The perfect size for ground tiles are 256 x 256 but the cobblestone texture in the multitex should be smaller. The double amount of stones should be shown.  
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Every new texturer should orientate there new Hires textures upon the original UO tiles.
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Every new texturer should orientate there new Hires textures upon the original UO tiles. Use fotorealistic textures as a basis in order to create your work.
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Use the Targa Format with Alphachannel and keep your own work in the highest possible resolution. I prefer 1024 as the maximal pixel number.
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'''Narona'''
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1024 x 768 Iso View and an unchangeable camera view.

Revision as of 17:14, 5 November 2011

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