Working on Terrain Textures

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(Specifications)
(Specifications)
 
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* Terrain textures don't need an Alpha Channel
* Terrain textures don't need an Alpha Channel
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= Terrain Textures in Iris 2 =
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<gallery>Image:Tex_basefloortile.png</gallery>
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== Terrain Textures in Iris 2 ==
Originally Iris2 loads Groundtextures from original UO data "Texmap.mul", so it's not legal to create modifications of those, they
Originally Iris2 loads Groundtextures from original UO data "Texmap.mul", so it's not legal to create modifications of those, they
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Now, we only need '''ONE''' Groundtexture for each Tileset.
Now, we only need '''ONE''' Groundtexture for each Tileset.
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== Current Status ==
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Corastin already reworked the whole set of terrain textures which were 54 textures. But further additions would be great.

Current revision as of 21:47, 22 November 2011

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