How to write a Material File

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(Templates)
(Templates)
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You can take that if the object should not have shadows but still is alpha transparent.
You can take that if the object should not have shadows but still is alpha transparent.
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: Adavantage: sehr schöne Ränder (z.b. für Grass) This is good for flowers blossoms or lilypads working with basefloortiles. Because it has very nice frames on grasses for example.
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: Advantage: It has very nice frames. Good for grasses.
: Disadvantage: No real "Tiefensortierung". It is only apparent if you look at it and another mesh also having sceneblend.
: Disadvantage: No real "Tiefensortierung". It is only apparent if you look at it and another mesh also having sceneblend.
==diffuse_template_foliage==
==diffuse_template_foliage==
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For leaves, trees and plants
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For objects having models and is alpha transparent.
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:: Adavantage: Object has shadows
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:: Disadvantage: Object unfortunately does not have nice frames. Good for flowers and trees.Objekt hat nicht so schöne Ränder (geeignet für Blumen oder Bäume)
Material Tips:
Material Tips:
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* "diffuse_template_foliage"
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:: nehmen wenn Schatten vom Objekt geworfen werden soll, und das Objekt Alpha-Transparenz hat
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:: Vorteil: Objekt wirft Schatten
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:: Nachteil: Objekt hat nicht so schöne Ränder (geeignet für Blumen oder Bäume)
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* "diffuse_template_alpha"
* "diffuse_template_alpha"
: für Objekte nehmen die Schatten werfen sollen und Alpha-Transparenz haben
: für Objekte nehmen die Schatten werfen sollen und Alpha-Transparenz haben

Revision as of 12:55, 7 December 2011

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