How to make Textures and Skins for Iris 2

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(Skinmap)
(Working on Floor Textures)
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== Terrain Textures in Iris 2 ==
== Terrain Textures in Iris 2 ==
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Every tile which is only a ground texture will be referred to this model {{art_2d|0x4495}}. It would not make sense to give every floor tile texture a seperate model. Therefore we provide you a skinmap which is universally adaptable to every floor tile.
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[http://ghoulsblade.schattenkind.net/iris/irisarttool/irismodels.php?mode=group&searchname=cobblestones&start=0&group=floortiles Floort Textures for Iris] here you can find the Modelnumbers of the IDs. Please only make the square ones first and if you do that please do every one of the same style. For example if you like to rework on marble. So do all the marble tiles at the same time.
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== Skinmap ==
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[[File:Floortileskinmap.jpg]]
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The blue lines have to be seamless to each other. This also counts for the red lines.
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== Current Status ==
== Current Status ==

Revision as of 12:37, 9 November 2011

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