How to export a 3d Model

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(Export the Meshes)
(Export the Meshes)
 
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==Export the Meshes==
==Export the Meshes==
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*In the "3D View" select the mesh objects you want to export. Important is to rename your texture in tex_XXXXYYYYZZ.png or tga. X represents the description of the tile in four letters Y in four letters the material or color and Z the number. You can find more about the naimg pattern on this [[How to make Textures and Skins for Iris 2|page]]. Just a note you have to change the size in "Edit Mode" and not "Object Mode". Else the size would not change.
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*In the "3D View" select the mesh objects you want to export. Important is to rename your texture in tex_XXXXYYYZZ.png or tga. X represents the description of the tile in four letters Y in four letters the material or color and Z the number. You can find more about the naimg pattern on this [[How to make Textures and Skins for Iris 2|page]]. Just a note you have to change the size in "Edit Mode" and not "Object Mode". Else the size would not change.
   
   
<gallery>Image:Export1.jpg</gallery>
<gallery>Image:Export1.jpg</gallery>

Current revision as of 09:06, 4 December 2011

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