Dev Blog
From Iris2
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| + | [[User:SiENcE|SiENcE]] 10:36, 26 October 2009 (UTC) : | ||
| + | We are not dead ;-)! Yesterday we made a new STABLE Iris2 build with lots of changes. | ||
| + | |||
| + | <pre> | ||
| + | # | ||
| + | # ChangeLog | ||
| + | |||
| + | svn3021 -> svn3134 | ||
| + | |||
| + | Link: | ||
| + | http://zwischenwelt.org/trac/iris/log/trunk?limit=100&rev=3134&mode=stop_on_copy&stop_rev=3021&format=changelog | ||
| + | |||
| + | 	-Iris2 Win32 build updated to Ogre 1.6.4 (changes here: http://www.ogre3d.org/2009/09/28/ogre-v1-6-4-shoggoth-released ) | ||
| + | 	-file exists check for stitchin.def | ||
| + | 	-fix for Offline Mode F6 key Teleport (no error msg anymore) | ||
| + | 	-initial position added for Offline Mode - Map5 | ||
| + | 	-map5.mul + statics added | ||
| + | 	-fix to offline mode, works now also when setting gMapIndex in config.lua | ||
| + | 	-removed cmake lists | ||
| + | 	-static materials updated to more easy usability | ||
| + | 	-SSAO + Depthshadowmapping Shaders added (not activated yet, due to compatibility problems) | ||
| + | 	-gfx profiles updated (Fog has to be activated manually in Config- Dialog!) | ||
| + | 	-project File updated | ||
| + | 	-a few missing binds for ogre::light | ||
| + | 	-none profile option added (no gfx profile definitions) | ||
| + | 	-this file is also double in iris2 (originally located in data\ogreSampleMedia\materials\scripts\) | ||
| + | 	-so this one is removed | ||
| + | 	-helper script to generate luabindings ( trunk/scripts/luabindheader.lua ) | ||
| + | 	-a few hints for installdeps.ubuntu.sh | ||
| + | 	-some old mouspick code removed | ||
| + | 	-fallbacktool disabled because it uses old mapcode which doesn't work | ||
| + | 	-added makeclean.sh | ||
| + | 	-graphicprofile high is now standard and has grannyAnims=on | ||
| + | 	-resolution config bugfix | ||
| + | 	-fixed death pose for disabled anims | ||
| + | 	-gGrannyAnimEnabled var instead of gGrannyAnimDisabled, disabled by default, enabled in ultrahigh | ||
| + | 	-option to disable anims, tripples fps in luna | ||
| + | 	-tooltips in 3d work | ||
| + | 	-bloom shader, can be activated in config dialog | ||
| + | 	-old fontsystem outcommented | ||
| + | 	-added new files from lugre to VC9 project files | ||
| + | 	-activated Caelum & Watershader in UltraHigh Profile | ||
| + | 	-added comment to net.multi.lua | ||
| + | 	-small fix if Client_GetMemoryUsage is undefined | ||
| + | 	-small improvements :moblist shortcut, itemcouter baglist, | ||
| + |         -2d:workaround for elven models, nullrenderer walk and containers | ||
| + | 	-added ogre compile dependencies | ||
| + | 	-uoids : made facet constants enumerable | ||
| + | 	-small gump api improvement | ||
| + | 	-small pathfinding improvements | ||
| + | 	-small macro improvements | ||
| + | 	-bugfix for opening skill windows (before has to be a skillrequest packet) | ||
| + | 	-bugfix skillrequest where not called during login | ||
| + | 	-last network packages seperated and moved to /net folder | ||
| + | 	-weapon abilities seperated from network packets and moved to lib.weaponability.lua | ||
| + | 	-fixed damage crash in null renderer | ||
| + | 	-added welt-pergon.de shardconfig | ||
| + | 	-c memory usage | ||
| + | 	-packetvideo:tweaked loader a bit, granny parser: xml output complete, uoids:added a few nodraw artids | ||
| + | 	-some cleanups & fixes to lightsystem | ||
| + | 	-started work on lua granny loader, small lootscript imrpovements, small macro improvments: dress,partychaat | ||
| + | 	-check and infos added, if map file is not found | ||
| + | 	-Iris Testsahrd configuration added | ||
| + | 	-data/profiles moved to lua/profiles | ||
| + | 	-OgreSampleMedia added from Ogre3d | ||
| + | 	-added option gDebugModeTestSkeletalAnimShader | ||
| + | 	-2d: derived hue detection, saves a bunch of vram, | ||
| + |         -improved human detection macro for smarttarget | ||
| + |         -added partychat to chat-tab-bars | ||
| + | 	-small changes that the open gump functions, all follow the same style | ||
| + | 	-changed gui.quit.lua Dialog to new GuiSystem | ||
| + | 	-codeblocks and visual studio 7 (2003) obsolete buildfiles removed (use vs2005 or vs2008) | ||
| + | 	-macros : improved pathfinding and smartlasttarget a bit | ||
| + | 	-small fixes, and added peerless stuff to lootscript | ||
| + | 	-backpack toggle fix, lootscript : added peerless stuff | ||
| + | 	-gump fixes : textcoloring uohmtl case insensitive now, hue above 0x7fff mapped to white | ||
| + |         -fixed autowrapping problems for small text elements (vetusmundus gump code) | ||
| + | 	-Mainmenu Bugfix to back button | ||
| + | 	-data/mymacros.lua.dist moved to lua/config_macros_declarations.lua | ||
| + | 	-lua/lib.uoam.lua moved to lua/net/net.uoam.lua | ||
| + | 	-lua/net.walk.lua moved to lua/net/net.walk.lua | ||
| + | 	-start.sh accepts any number of params, macro:GetPlayerTithingPoints | ||
| + | 	-bugfix/workaround: 0x2f5b talisman layer hardcoded. | ||
| + | 	-Send_UnicodeSpeech: splitting of long lines added,   lootplugin:added | ||
| + | 	-vm witchcraft items,  blockwise loader : added warning. | ||
| + | 	-installdeps.ubuntu : forced newer boost-thread version | ||
| + | 	-removed lib.xml from iris main, now in lugre | ||
| + | 	-minimalgfx option for 2d mode | ||
| + |         - -res 800x600 commandline option for resolution | ||
| + | 	-removed cBlockWiseFileLoader::LoadData debug output,  config dialog:added 3d options | ||
| + | 	-gfx options made more tolerant for direct3d/opengl differences in confignames and possible values | ||
| + | 	-ingame gfx config dialog replacing the weird ogre one and using better defaults. resets to factory settings on crash | ||
| + | 	-widget:added bHasBackPane option,  config dialog: added hide cursor, razor import path | ||
| + | 	-fixed chatline:uparrow,  mainmenu:added general options button, options dialog:removed unimplemented sections | ||
| + | 	-grannyfilter : chimera replaced by drake model | ||
| + | 	-dataloaders : blockwise file caching, used for anim,ground and for all indexed-ondemand loaders | ||
| + |         -MacroCmd_SetSkillLockState | ||
| + | 	-charcreate : fixed login flags for available facets/maps | ||
| + |         -new macros for skill details : MacroRead_SkillBase, MacroRead_SkillCap, MacroRead_SkillLockState, MacroRead_SkillValue | ||
| + |         -new chatcommand : /relogin username:charid | ||
| + |         -mainmenu bugfix : password memory was loaded too late sometimes | ||
| + |         -commandline login alternate syntax :  -co shardname u:username:charidx | ||
| + | 	-moblist: fixed npc detection, guild tags moved to front | ||
| + |         -npc jobtitle shortcuts | ||
| + |         -mainmenu:acclist: added facet to location info | ||
| + | 	-implemented utf8 encoding for unicode-speech-send with keywords | ||
| + | 	-chattabpane made unmovable,  unicode support for spellbar:risetext | ||
| + | 	-unicode enabled for chatline, not yet displayed in overhead, fadelines and chatpane | ||
| + |         -premake.lua:added sqlite | ||
| + | 	-chattab : mousewheel scrolling | ||
| + | </pre> | ||
| + | |||
| under http://schattenkind.net/blog/ ( [http://schattenkind.net/blog/wp-rss2.php?cat=3 RSS] ) you will find the complete blog (not only the iris2 postings that are included below).   | under http://schattenkind.net/blog/ ( [http://schattenkind.net/blog/wp-rss2.php?cat=3 RSS] ) you will find the complete blog (not only the iris2 postings that are included below).   | ||
| for older devblog posts see [[DevBlogArchiv]] | for older devblog posts see [[DevBlogArchiv]] | ||
