Working on Building Part Textures
From Iris2
(→Wall and Corner Joints) |
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- | + | {{art_2d|0x4058}} {{art_2d|0x4065}} {{art_2d|0x405f}} {{art_2d|0x4063}} {{art_2d|0x4069}} {{art_2d|0x406d}} {{art_2d|0x4070}} | |
{{art_2d|0x4076}} | {{art_2d|0x4076}} | ||
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==Corner Joints== | ==Corner Joints== | ||
+ | |||
+ | {{art_2d|0x4059}} | ||
Corastin created a basecornerwall.mesh which will be for every cornerwall in Iris 2. Therefore an universal texture map can be used. | Corastin created a basecornerwall.mesh which will be for every cornerwall in Iris 2. Therefore an universal texture map can be used. |