Item Model List
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this page lists the biggest groups of models found in ultima online, sorted by how often they occur in the world | this page lists the biggest groups of models found in ultima online, sorted by how often they occur in the world | ||
* for bringing models into the game : | * for bringing models into the game : | ||
+ | ** see also [[A_Guide_for_Artists]] | ||
** either try yourself : [http://www.ogre3d.org/tikiwiki/OGRE+Exporters export to ogre.mesh] and dump them with the proper id into iris/data/models (see mainmenu debugmode for testing and ingame bottom-line debug infos for id of objects) | ** either try yourself : [http://www.ogre3d.org/tikiwiki/OGRE+Exporters export to ogre.mesh] and dump them with the proper id into iris/data/models (see mainmenu debugmode for testing and ingame bottom-line debug infos for id of objects) | ||
- | ** or if you're having trouble with that just send us the models in a format we can open without costly software, e.g. blender,collada, | + | ** or if you're having trouble with that just send us the models in a format we can open without costly software, e.g. blender,collada,milkshape format, |
- | ** with blender we can also import those : [[Blender_import.jpg]] | + | ** with blender we can also import those : [[File:Blender_import.jpg|100px]] |
* you can browse through the models by using the [http://ghoulsblade.schattenkind.net/iris/irisarttool/ iris art tool] web-app | * you can browse through the models by using the [http://ghoulsblade.schattenkind.net/iris/irisarttool/ iris art tool] web-app | ||
* see also the [http://iris2.de/forum/viewtopic.php?t=1316 forum thread] | * see also the [http://iris2.de/forum/viewtopic.php?t=1316 forum thread] | ||
* the images with the pink cross are from the original uo data and copyright of ea/origin, so they cannot be used or modified, we need models to replace them | * the images with the pink cross are from the original uo data and copyright of ea/origin, so they cannot be used or modified, we need models to replace them | ||
* [http://ghoulsblade.schattenkind.net/iris/upload.php contribution upload form] | * [http://ghoulsblade.schattenkind.net/iris/upload.php contribution upload form] | ||
+ | * see also [[Development#Art]] | ||
+ | |||
+ | * howto (draft) | ||
+ | ** you need the id from the list, e.g. click on the first entry at the top under "trees_main" section in the model list, | ||
+ | ** you get this : http://ghoulsblade.schattenkind.net/iris/irisarttool/irismodels.php?mode=byname&searchname=0x4cd7 | ||
+ | ** and at the left it tells you the filename : mdl_003287 | ||
+ | ** which you can find under data/models/models/to_004000/mdl_003287.mesh | ||
+ | ** put textures, e.g. .png .jpg under iris/data/models/textures/ | ||
+ | ** put .material files under iris/data/custom/materials/ , the format is explained in ogre docs : http://www.ogre3d.org/docs/manual/manual_toc.html#SEC_Contents | ||
+ | ** for custom models : data\custom\models\ | ||
+ | ** box for orientation (what axis is up etc) : http://sience.schattenkind.net/box_orientation.zip | ||
== {{art_group_head|small_plants|930.670}} == | == {{art_group_head|small_plants|930.670}} == | ||
- | * | + | * Tons of small plants found in the forest and swamps |
- | * {{artstate| | + | * Full set contains 69 items 26 left |
- | * {{art_2d3d| | + | * {{artstate|orange|medium|Some are not redone yet}} |
+ | |||
+ | Palms | ||
+ | * {{art_2d3d|0x4c9c}} {{art_2d3d|0x4c9a}} {{art_2d3d|0x4c9b}} {{art_2d3d|0x4c9d}} {{art_2d3d|0x4c99}} | ||
+ | |||
+ | Cactus - Another base | ||
+ | * {{art_2d3d|0x4d2c}} {{art_2d3d|0x4d28}} {{art_2d3d|0x4d26}} {{art_2d3d|0x4d2a}} {{art_2d3d|0x4d27}} {{art_2d3d|0x4d25}} {{art_2d3d|0x4d35}} {{art_2d3d|0x4d2e}} | ||
+ | |||
+ | Unidentified | ||
+ | * {{art_2d3d|0x5b7e}} {{art_2d3d|0x4ca6}} | ||
+ | |||
+ | Flowers | ||
+ | * {{art_2d3d|0x4d34}} {{art_2d3d|0x4d30}} {{art_2d3d|0x4c8e}} {{art_2d3d|0x4cbf}} {{art_2d3d|0x4cbe}} {{art_2d3d|0x4d31}} | ||
+ | |||
+ | Lilypads - Create own models | ||
+ | |||
+ | * {{art_2d3d|0x4d06}} {{art_2d3d|0x4d08}} {{art_2d3d|0x4dc1}} {{art_2d3d|0x4dc2}} {{art_2d3d|0x4dc3}} | ||
== {{art_group_head|trees_main|692.422}} == | == {{art_group_head|trees_main|692.422}} == | ||
* there are lots of forests in uo, and thus, lots of trees | * there are lots of forests in uo, and thus, lots of trees | ||
+ | * 75 items 4 are remade | ||
* {{artstate|orange|medium|existing could be improved}} | * {{artstate|orange|medium|existing could be improved}} | ||
* {{art_2d3d|0x4cd7}} {{art_2d3d|0x4cdd}} {{art_2d3d|0x4cde}} | * {{art_2d3d|0x4cd7}} {{art_2d3d|0x4cdd}} {{art_2d3d|0x4cde}} | ||
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* {{art_2d3d|0x405f}} {{art_2d3d|0x476c}} {{art_2d3d|0x471e}} {{art_2d3d|0x4789}} {{art_2d3d|0x47a3}} | * {{art_2d3d|0x405f}} {{art_2d3d|0x476c}} {{art_2d3d|0x471e}} {{art_2d3d|0x4789}} {{art_2d3d|0x47a3}} | ||
- | == {{art_group_head| | + | == {{art_group_head|Flowers|142.787}} == |
* the most common ones are just small colored dots in the 2d client, 3d would allow for more detail | * the most common ones are just small colored dots in the 2d client, 3d would allow for more detail | ||
- | * | + | * Full set contains 26 items |
- | * {{ | + | * {{artstate|green|Above Average|Makeover done without bughunting}} |
== {{art_group_head|mushrooms|136.892}} == | == {{art_group_head|mushrooms|136.892}} == | ||
* tons of those around too | * tons of those around too | ||
+ | * 21 items 15 are already remade | ||
* {{artstate|orange|medium|existing could be improved}} | * {{artstate|orange|medium|existing could be improved}} | ||
* {{art_2d3d|0x4d16}} {{art_2d3d|0x4d17}} {{art_2d3d|0x4d14}} {{art_2d3d|0x4d13}} | * {{art_2d3d|0x4d16}} {{art_2d3d|0x4d17}} {{art_2d3d|0x4d14}} {{art_2d3d|0x4d13}} | ||
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== {{art_group_head|fern|113.917}} == | == {{art_group_head|fern|113.917}} == | ||
- | * | + | * Bushy grass, tons of that around |
+ | * Full set contains 6 items 6 left | ||
* {{artstate|red|bad|many missing,existing could be improved}} | * {{artstate|red|bad|many missing,existing could be improved}} | ||
- | * {{art_2d3d|0x4ca3}} {{ | + | * {{art_2d3d|0x4ca3}} {{art_2d3d|0x4ca2}} {{art_2d3d|0x4ca4}} {{art_2d3d|0x4ca1}} {{art_2d3d|0x4c9f}} {{art_2d3d|0x4ca0}} |
== {{art_group_head|rocks|98.818}} == | == {{art_group_head|rocks|98.818}} == |