Working on Terrain Textures
From Iris2
|  (→Specifications) |  (→Terrain Textures in Iris 2) | ||
| Line 6: | Line 6: | ||
| * Terrain textures don't need an Alpha Channel | * Terrain textures don't need an Alpha Channel | ||
| - | = Terrain Textures in Iris 2 = | + | == Terrain Textures in Iris 2 == | 
| Originally Iris2 loads Groundtextures from original UO data "Texmap.mul", so it's not legal to create modifications of those, they | Originally Iris2 loads Groundtextures from original UO data "Texmap.mul", so it's not legal to create modifications of those, they | ||
