--############################### --### GUI STYLES ### --############################### glGuiMakerStyleSet["ray"] = { default = { material="ui_ray_border",size=32,x=0,y=0, cx1=12,cy1=12,cx2=8,cy2=8,cx3=12,cy3=12, dx=0,dy=0,border=12,clipborder=2 }, window = { material="ui_ray_window",size=128,x=0,y=0, cx1=18,cy1=28,cx2=104,cy2=86,cx3=6,cy3=14, dx=0,dy=0, border_l=18,border_r=6,border_t=28,border_b=14, clipborder_l=7,clipborder_r=7,clipborder_t=29,clipborder_b=15 }, button = { material="ui_ray_button",size=128,x=0,y=0, cx1=8,cy1=8,cx2=112,cy2=9,cx3=8,cy3=8, dx=0,dy=32,border=8, clipborder_l=8,clipborder_r=5, clipborder_t=3,clipborder_b=3 }, } glGuiMakerStyleSet["iris"] = { default = { material="ui_iris_border",size=32,x=0,y=0, cx1=8,cy1=8,cx2=16,cy2=16,cx3=8,cy3=8, dx=0,dy=0,border=8,clipborder=6 }, window = { material="ui_iris_window",size=64,x=0,y=0, cx1=8,cy1=8,cx2=35,cy2=28,cx3=21,cy3=28, dx=0,dy=0, border_l=8,border_r=21,border_t=8,border_b=28, clipborder_l=8,clipborder_r=8,clipborder_t=16,clipborder_b=28 }, button = { material="ui_iris_button",size=128,x=0,y=0, cx1=8,cy1=8,cx2=112,cy2=9,cx3=8,cy3=8, dx=0,dy=32,border=8, clipborder_l=8,clipborder_r=5, clipborder_t=3,clipborder_b=3 }, } glGuiMakerStyleSet["sience"] = { default = { material="ui_sience_border",size=32,x=0,y=0, cx1=8,cy1=8,cx2=16,cy2=16,cx3=8,cy3=8, dx=0,dy=0,border=8,clipborder=6 }, window = { material="ui_sience_window",size=64,x=0,y=0, cx1=8,cy1=8,cx2=35,cy2=28,cx3=21,cy3=28, dx=0,dy=0, border_l=8,border_r=21,border_t=8,border_b=28, clipborder_l=8,clipborder_r=8,clipborder_t=16,clipborder_b=28 }, button = { material="ui_sience_button",size=128,x=0,y=0, cx1=8,cy1=8,cx2=112,cy2=9,cx3=8,cy3=8, dx=0,dy=32,border=8, clipborder_l=8,clipborder_r=5, clipborder_t=3,clipborder_b=3 }, }